Hi andy_vs Here's the outcome of the simulation from last night. Is it normal that I get a very jagged wrinkles on my mesh? Normals are unlocked and it only looks clean whenever I press 3 to smooth it out.
Here's what it looks like on close up
My settings are as follow:
zCloth - default
zMaterial - default
zAttachment - 1 x 105
substeps - 4
Max Newton Iterations - 2
Collisions - OFF