@andy_vs
Hi Andy, here's my latest skin simulation. I've made one attachment with 105 stiffness with my material bend stiffness at 3 108. I also added a sliding attachment on some parts with 103 stiffness. I have added another material layer for pressure on parts where it started losing volume, and lastly a deltaMush to smoothen the wrinkles.
I'm quite happy with the result, the lumpiness of the skin was intended to match my lion heads details, I wanted to make it looked more ripped with almost 5 percent fats.
Thank you so much for the guidance and help, I really appreciate it. I will definitely post my future projects here.
Chers!
Jeff
Work in progress