Mythvfx I would think Disney would have teams of lawyers ready to bring down the rain on anyone who's seriously going to infringe and violate any contract or partnership. Plus who would want to potentially jeopardize big contracts and relationships like that? If you look at Ziva's marketing... they've been primarily focused on studios, because they're still getting deals with them despite low engagement on their social media. They've BEEN B2B since the beginning. I'm sure they have them deeply in mind.
I mean, heck, if you look at the product page for ZivaVFX... one of the features under the Studios option is "Available for server-run studios". You don't write something like that unless you know your target market.
Furthermore, Ziva has members who used to be from Weta, and Weta was also acquired by Unity. And Weta has been entrusted with many IP's, AND they also have had their own facial deep-learning software called "Facial". They're going to be releasing it under Weta-M and that's going to be cloud too (how do we know it hasn't already been cloud-based?).
So the two only commercially available products that will do this, are going to be via cloud (as a sidenote, isn't it interesting how Unity acquired like the only two companies willing to put out commercial packages of this kind?). I mean, there's nothing else like Ziva that's been commercially available for the past 7 years. It's taken years of time and resources to develop this. So unless studios want to wait even longer to do the same and develop their own in-house solutions, that may or may not be as good as from those who already have experience in AAA production using this technology (I mean, there are reasons why they haven't already done so themselves).... they either are going to have to get used to what they've been doing and the results they've been getting... or be prepared to possibly get outpaced by people who are more than willing to adopt
If studios like DNEG and FrameStore and Scanline and Sony Imageworks are going to be down to use them and be willing to risk their IP... do these studios you speak of want to remain small (which is perfectly fine)... OR be like DNEG.
But if not... then it's a pain point that can be brought up... I mean you have to probe
Nonetheless, I think all that would comprise a good premise for a pitch 😃
But this also brings up the importance of sales skills when interacting with potential clients of studios as well, to ease any worry about IP
I mean, that's an opportunity too... to ease the worry that owners-of-studios may have, if their sales skills or sales teams are lacking--you could compensate, and study sales, and become even more invaluable. Hey, imagine being not only the guy who's not only good as a technical artist.... but a technical artist who can land sales WHOOOOO right?!
Anyways, more than one way to go about that issue.
LOL I rambled. Just stuff to think about