I'm having a recurring problem, in some situation when animation is very far (10000+ units) from the origin, the solver gives all sorts of problems, I thought a basic idea was to just parent the solver and tissue to the far origin position, so that everything stays in local space, but nothing really works, it seems either solver side or tet mesh side there are absolute values that are being carried around no matter what, is there a solution? inverse transform everything to the world zero? seems a bit extreme. Thank you.
Edit: errors like this 'Pardiso Cholesky decomposition returned non-zero exit code -2'