Hi I have a little bit of issue when i try to apply muscle sim ( tissue) on character with gravity turn on. it cause change a little bit design in the beginning. The chest ,stomach , crotch area start to drop because got pull by gravity, for first 10 frame of run up. I understand that when we turn on gravity, tissue will react with it so it need to settle down.
i try to set inertial damping at 1 , tissue still drop for 1-2 frame on gravity. I can turn off gravity to 0 but i will not get dynamic simulation. What I try to say, nothing wrong with simulation, but because tissue try to settle with gravity for first 1-2 frame does change design of character a bit,
when I work on creature, no one pay attention for all those changes, so I can get away with that slide. but character that I working on right now. all detail is matter. for run up 10-20 frame with out any animation, tissue change design a little. ( muscle drop cause fat to drop also, and belt line and chest line on character drop down).
Is any tricks to solve this?