Hey Eunice.
Thanks for your interest in Ziva 🙂
The team at Ziva is very interested in the faithfully reproduction of physical reality through simulation, though our technology, isn't limited to that use.
In fact, it is also quite good at creating soft jiggly animated characters (similar to what you might have seen in movies like Zootopia).
Here is an image that illustrates that use case:
If you are interested in anatomical simulation, you will get the best results if your anatomical model is a good representation of the real thing. (There are some other threads on the community form that have examples of this)
As far as learning more about how to create plausible results, that is arguably one of the areas where this approach to character simulation really excels. Once you understand the basics of how our solver works, how the different parts interact with each other etc., you can then go about reproducing results by examining real-world anatomical references and publically available material properties for the different tissues.
(Some of these values are listed in a table contained in the documentation)
Our hope is that as people get up-to-speed with our software, that they will openly
Experiment, post results, get feedback and then repeat that process on this forum 🙂
Also, in case you missed it, there are some training materials here:
http://www.zivadynamics.com/resource-library
It is still a bit sparse, but will be more "fleshed out" (excuse the pun) over time.
Excited to see what you come up with!
Please don't be shy about asking questions.
We're here to help 🙂
-jj