I can't seem to transfer the bones for some reason. It just seems to not be able to understand my model and it creates a big mess. It works fine if I use a duplicate of Mr Ink's skin as the target, but not with my mesh. It has the same vertex count and is a regular humanoid shape. Any ideas why?
So I created a proxy geo from Mr. Ink and applied the bone transfer to that which worked. However now I am trying to add the muscles and the have the same issue, it just becomes a big mess.
Thank you very much,