I've been working on learning Ziva the last few weeks and I have some general workflow questions.
On the general setup docs page (https://zivadynamics.com/character-docs/general-setup), the diagram lays out sequential Rigs (Bone Rig, Muscles Rig, Skin Rig, Final Blend Rig). I'm taking from this that Muscles are simulated without interacting fascia layer, and the fascia is simulated afterwards colliding with the muscle and bone caches. Is this necessary for stable sims? Aren't muscles in real life held in place by the fat & skin?
I've been trying to sim my fat tissue in the same pass as my muscles, and i am getting a lot of intersections where my muscles are poking through my fat tissue layer, and I'd love some advice on ways to reduce that. If I have to, I am willing to separate out the muscles and fat tissue sims.