Hi,
i was wondering if is possible to drive a Ziva tissue or Cloth , in a similar way the Input mesh attract, works for Ncloth.
I thought would be cool to use the system to simply add "some" extrda deformation on a pre-existing deformed geometry, using painted maps to tell where and how much the system would drive it dynamically and or not.
eg.
- i have a series of blendshapes/etc deforming a copy of my OUT geo (the geo is then a tissue or a cloth )
- i paint regions of the sphere to follow 100% the blendshape, and other regions to follow 20%.
- now i would expect the geometry area painted at 20% to be dynamically deformed by the cloth or the tissue, plus i would also gain muscle collision , (when collision is on).