London-based studio, One of Us has simulated their very own studio mascot using Ziva VFX! We're so excited to see studios finding unique use cases for our tech and leveraging our tools to make their personal projects come to life. One of Us has been a fantastic supporter of Ziva technology – we can't wait to see what they sim next!
"When dealing with high end VFX that need to be as realistic and lifelike as possible, traditional approaches such as shot sculpting and correctives have very poor scalability, and you’ll often find yourself struggling to meet deadlines. I feel that Ziva tissue simulation is the only way to hit the expected precision, especially within the industry time limits." – Lasse Rasmussen, Creature TD at One of US