Hey guys, newbie here!
About creating and exporting a carácter for cloth simulation...
I need to create character, animate in Maya (without clothes) and then export a walking simulation to iOS Xcode Scenekit.
In SceneKit, it will be simulated with clothes.
My question is:
Scenekit allows for skeleton animation
https://developer.apple.com/documentation/scenekit/scnskinner
I read about Ziva fascia animation. Is this different from Skeleton animation?
In short, what is the best possible way to export charachters to be simulate cloths in Scenekit?
Thanks!