One thing that i was always wondering, looking at the slowmo lion reference(amazing btw), say around frame 110, if you look at his skin between the pelvis and chest, you can see as he bounces up and down how the skin(the weight of it) slides around the mass of his structure in a very cool(dynamic) way, it also stretches a little here and there, i was wondering,
How would you approach this? (is it feasible?)
Would you need to "paint " where and what the skin layer is "more" attached to and what not (same deal as the rest?)?
Would this be a ziva Cloth solve ? ( is it possible to do the same thing as with ncloth in-mesh attract ?
ps. i agree, is a kick ass side project!!