I want to use your male and female bipeds for my short video production. I don't want to spend so much time like many of these brave people here setting up muscles and attachments, etc... Exactly what is the workflow to animate a pre-made character? Can I just transfer the animation to the Ziva rig (I realize I have to texture it) and let the plugin calculate the simulation, bake it to a cache and render or is there more involved? I am not against adjusting some solver settings here and there, but I don't want to spend weeks getting my character to move.