Hey guys I'm Ahkeith Salley, 3D Animator/vfx working out of Puerto Rico, (Reaktor Post) old school artist still cranking at it. (when i say old-school i mean Amiga era old schoo) Yeah, been at this since the old Sculpt 3d days. LOLs Im now chimed in on Ziva vfx as its really the future for creature development for certain. Such deformation refinement and detail is quickly becoming a standard. As im new to this pipeline i do find i need a helping hand along the way and will appreciate any and all help given. My major hangup is understanding the actually final skinning workflow. Most tutorials videos out their only briefly gloss over the steps involved. Some aid in this area would greatly be appreciated. Also, are their any Ziva in person or even online web workshops planned? thanks guys.