Playing with demo files using Live Link works fine. I have a few questions:
How can I export blend shapes animation to Blender? I tried using the script (export_fbx_animation), but it always ends with an out-of-memory issue. Is there any workaround?
Overall, the animations are not as expressive as in the original mocap video, especially when it comes to talking. Will adding markers on the mocap performer improve accuracy? Is there any workaround to add additional adjustments for more accuracy?
Please let me know. Thanks in advance.
Manikandan