llorens Hello this is a question for Andy or anyone who can help me. I'm doing my first tests with my first character in Ziva and now I also wanted to try doing a facial rig with Ziva as you showed in the video "Ziva_VFX LIVE with ZIVA 002 u2013 Intro to Facial Rigging". There is only one thing in the video that I don't understand very well and it was in case you could explain it in more detail. It is more or less at minute 03:00 when you say that you have to move the internal mesh in tandem with the blendShape performance bake and you say that for that you only made a tissue between the two objects. What exactly do you mean to make a tissue between the two objects? Sorry, maybe I don't understand it because I'm not very fluent in English, could you explain this point in more detail, it would be of great help. Thank you
tristan_cordeboeuf this was before having the pressure attribute on the zTissue node. What Andy said is to create a fascia with pressure etc... then create your outer layer and combine a duplicated fascia and outer layer as a volume tu create the fat. now you can directly create the fat layer and add pressure on it. I didn't try the face rig process for now, so I won't be able to answer more than that 😀
jespana Hello tristan_cordeboeuf There is a video tutorial expanding on this information. I have many doubts with the fascia glue to the zTissue 🙁 thank you
jamesj jespana Here is a link to one of our tutorial videos: https://zivadynamics.com/resources/fat-skin-workflow I hope this helps! -jj
jespana ![hello jamesj Thanks for answering, in the video there are tools that I don't understand where they come from. I can't find this Button"correspondingFaces", could you help me? Is it an extra tool or can I find it in the ziva menus?
jamesj jespana the "correspondingFaces" functionality was a script written by Andy (the technical director in the video) - you can achieve the same thing by duplicating the internal surface and then using the Ziva Tools->Select Vertices menu option.